Strategy, patience, and a little luck!
In Battleship, players make guesses, combine clues, and cheer out loud when the final hit lands. A classic for anyone who likes to think strategically while having lots of fun.
In our Alete Edition, not only is the game board special, but above all, the “ship” game pieces are unique. Instead of simply drawing the ships, we use our Obsties, the Müsli Sticks, and the Kinderkeks. This way, every hit is twice as enjoyable, because snacking right away is encouraged here.
Instructions for "Battleship" in the Alete Edition
Here's what you'll need
- Two Alete game boards (download below; one for each player)
- As game pieces: 8 Obsties, 6 Müsli Sticks, and 4 Kinderkekse
- Pens to mark the spaces that have been hit or are still available
- A screen (e.g., a book or a binder) to prevent anyone from cheating
- Exactly two players
You can download the Battleship game board here - please print two copies
Here’s how to set up the game
- Place a small barrier between you and your game boards
- Each player places their snack ships on the left side of their board. You can place them horizontally or vertically, but not diagonally. Also, the snack ships may touch each other, but they must not lie parallel to one another.
- Younger players may, of course, receive help.
How to Play
- Take turns checking the squares to find out where your opponent’s snack ships are.
- The player whose ship is hit eats a piece of the snack. If a ship in the middle is damaged, you can simply break through the snack and then take a bite.
- Example: Player 1 asks, “Strawberry 3?” Player 2 checks their own grid and says either “hit” if it’s been hit, “water” if the square is empty, or “sunk” if the ship has now been completely eaten. Player 1 marks the right-hand grid - where the opponent’s ships are located - to identify all remaining ships.
- The first player to sink all of their opponent’s snack ships wins!
This game is perfect for slightly older children who are already comfortable with coordinates or symbol-number combinations. Use the waiting time between turns to have a quick chat about how their day went - that way, the game naturally becomes a real bonding moment.